Necky Nutmare

Difficulty:
 * Safe: 1/10
 * Optimal: 5/10

Any%
Optimal Route: Notes:
 * Getting the jump directly into the barrel is quite difficult and hard to be consistent at. Hence, this level has commonly been called "Luckjaw."
 * To perform the jump, press and hold right and Y once Diddy or Dixie lands onto the top barrel
 * The idea behind the trick is to not let the Kong touch the borders when spinning down, because once you do, you cannot change your horizontal direction.
 * The motion then becomes Y+right.. Y+left... Y+right->B
 * The jump itself is hard, but it is still recommended to always go for it. It will save 2~3 seconds if successful and failing will lose you ~1 second on the safe method.
 * Not Goal Swapping (i.e., having Dixie out for 1-5) sets you up for a Wrong Warp in the next level.

Safe Route: Notes:
 * Goal Swapping

101%
Coming soon!