Loopy Lights

Any% All Stages
Notes:
 * This is the last of the stages with the light gimmicks. It's hard, but nothing compared to Blackout Basement. Learn the layout with the lights on and then don't waste any time hitting them.
 * The Klap Traps in this level jump along with you. If they are on the screen, they will hop when you press B. You'll need to plan your jumps around this mechanic. The very first one is bugged, however, and will let you roll into him harmlessly.
 * You'll need to roll before jumping off the second step with the bananas (at :38) to avoid grabbing a barrel. Grabbing it will usually get you hit by Necky's ammo.

101%
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