Haunted Hall

Difficulty: 0/10

Any%
Notes
 * Jumping up and down slopes can save minimal frames.
 * Jumping into the transition doors also saves minimal frames.
 * Jumping over the bee at 1:17 can be tricky. You have to get really close to its hitbox (note that there is two bees in the american version).

102%
Notes
 * Reaching the final bonus is crucial and a massive time loss on failure. Doing a short jump when the cart is between the two poles is a good visual cue.